3D Printing Curriculum Links
ACTDEK043 | Content description | Years 9 and 10 | Design and Technologies | Design and Technologies Knowledge and Understanding
Content descriptionElaborationsInvestigate and make judgments on how the characteristics and properties of materials are combined with force, motion and energy to create engineered solutions explaining the way common machines combine properties of materials and force, motion and energy in, for example, cranes on building sites
Content descriptionElaborationsAnalyse how motion, force and energy are used to manipulate and control electromechanical systems when designing simple, engineered solutions investigating influences impacting on manufactured products and processes such as historical developments, society, new materials, control systems and biomimicry, for example the development of velcro
Content descriptionElaborationsDevelop, modify and communicate design ideas by applying design thinking, creativity, innovation and enterprise skills of increasing sophistication
Content descriptionElaborationsInvestigate and make judgments on how the characteristics and properties of materials are combined with force, motion and energy to create engineered solutions explaining the way common machines combine properties of materials and force, motion and energy in, for example, cranes on building sites
- examining and explaining the interaction between material properties and function of a common system, such as car brakes
- analysing the relationship between materials of properties, forces and safety in engineered systems such as bridges
- critiquing the effectiveness of the combinations of materials, forces, energy and motion in an engineered system such as a 3D printer
- calculating forces, reactions and loads in structures
Content descriptionElaborationsAnalyse how motion, force and energy are used to manipulate and control electromechanical systems when designing simple, engineered solutions investigating influences impacting on manufactured products and processes such as historical developments, society, new materials, control systems and biomimicry, for example the development of velcro
- experimenting to select the most appropriate principles and systems on which to base design ideas, for example structural components to be tested for strength
- calculating an engineered system’s outputs, for example speed, brightness of light, volume of sound
- producing prototypes and jigs to test functionality, including the use of rapid prototyping tools such as 3D printers
- using code to control systems, for example code to program a microcontroller or a simple, object-based coding application to program a system such as a remote-controlled car or simple robotic arm
- investigating components, tools and equipment, for example testing the durability of batteries, determining the effective range of wireless devices
Content descriptionElaborationsDevelop, modify and communicate design ideas by applying design thinking, creativity, innovation and enterprise skills of increasing sophistication
- using techniques including combining and modifying ideas and exploring functionality to generate solution concepts
- undertaking functional, structural and aesthetic analyses of benefits and constraints of design ideas, for example to different communities and environments including those from the countries of Asia
- re-imagining designs to feature emerging technologies
- considering competing variables that may hinder or enhance project development, for example weight, strength and price; laws; social protocols and community consultation processes
- producing drawings, models and prototypes to explore design ideas, for example using technical drawing techniques, digital imaging programs, 3D printers or augmented reality modelling software; producing multiple prototypes that show an understanding of key aesthetic considerations in competing designs
- communicating using appropriate technical terms and recording the generation and development of design ideas for an intended audience including justification of decisions, for example developing a digital portfolio with images and text which clearly communicates each step of a design process